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Cultural and creative approaches for gender-responsive STEAM education
|Funding Program||Horizon Europe - Cluster 2 - Destination 2: Innovative research on the European cultural heritage and the cultural and creative industries|
|Call budget||€ 3,000,000.00|
|Estimated EU contribution per project||between € 2,000,000.00 and € 3,000,000.00|
|Link to the call||ec.europa.eu|
|Link to the submission||ec.europa.eu|
Women have long played an important, but often unacknowledged role in science, technology, engineering, and mathematics (STEM), and while the demand for STEM-skills in the labour market is growing to meet the green and digital transitions, women risk losing out on these opportunities due to their underrepresentation in these fields. Similarly, whilst women are overall well represented in many cultural professions, certain cultural and creative sectors which demand more digital and technological skills, such as the gaming and filming industry, still see a stark underrepresentation of women in these fields, as well as persisting gender stereotypes in the content that is produced.
In order to improve girls’ participation and interest in these fields from an early age, a STEAM approach, featuring creative thinking, and a scientific evidence-based approach, applied arts (the “A” in STEAM), and the teaching of science in political, environmental, socio-cultural contexts, can prove particularly useful. By highlighting the social impact and market relevance of research and innovation, the interdisciplinary STEAM approach can strengthen the appeal of scientific and technological careers, and make new products, including from the CCIs, more gender sensitive.
The action should establish a coordination network between the CCIs, technological enterprises, SMEs, secondary and higher education institutions, and other relevant organisations, including digital citizen platforms to develop a better understanding of the potential benefits of cultural and artistic approaches in traditional STEM education, research and innovation. This includes examining the effects of such approaches on competitiveness, gender equality, and talent recruitment and retention in STEM-driven innovation, including in CCIs, where women are underrepresented. The network should provide mutual learning opportunities and develop evidence-based recommendations for policymakers and relevant organisations, wishing to adopt a STEAM approach. It should also offer decision-makers and persons in leadership positions training on the aspects that hinder the presence and promotion of women in STE(A)M, including stereotypes and double standards, gender-based violence (including sexual harassment), as well as successful strategies in preventing and overcoming these occurrences.
In addition, in line with the European Strategy for Universities and the Digital Education Action Plan 2021-2027, the coordination network should engage female students in learner-driven experiences in cultural and creative sectors, such as the gaming, filming and music industry, to strengthen their digital skills and broaden their interest in STEM-related skills.
The network should develop a pilot for an “EU STEAM week for future women innovators”, together with science and technology museums, secondary and higher education institutions, relevant organisations from civil society, digital citizen platforms and the cultural and creative industries. Activities during this week should focus on exploring and learning about science history, STEAM-related skills, and new technologies, like artificial intelligence and virtual reality, through interdisciplinary and creative approaches. The week should engage at least 4000 students aged 11-18 across EU Member States and Associated Countries. Activities should be open to all genders and the participation of girls from minority, socially disadvantaged and rural backgrounds is particularly encouraged.
Proposals should develop strategies for reproducibility and sustainability of the activities towards new skills’ learning pathways, including through the creation of networks for the participants and follow-up training courses (e.g. summer schools, mentoring, and intersectoral exchange programs).
Activities may build on outcomes of relevant projects, funded under earlier Framework Programmes (e.g. Equals-EU, shemakes.eu, HYPATIA and Scientix 4), results funded under the call HORIZON-CL2-2021-HERITAGE-01-03 and HORIZON-CL2-2022-HERITAGE-01-09, as well as relevant results from Erasmus+ projects and Creative Europe.
|Regions / countries for funding||EU Member States, Overseas Countries and Territories (OCT)|
Moldova (Moldova), Albania (Shqipëria), Armenia (Հայաստան), Bosnia and Herzegovina (Bosna i Hercegovina / Босна и Херцеговина), Faeroes (Føroyar / Færøerne), Georgia (საქართველო), Island (Ísland), Israel (ישראל / إِسْرَائِيل), Kosovo (Kosova/Kosovë / Косово), Montenegro (Црна Гора), Morocco (المغرب), North Macedonia (Северна Македонија), Norway (Norge), Serbia (Srbija/Сpбија), Tunisia (تونس /Tūnis), Türkiye, Ukraine (Україна), United Kingdom
|eligible entities||EU Body, Education and training institution, International organization, Natural Person, Non-Profit Organisation (NPO) / Non-Governmental Organisation (NGO), Other, Private institution, incl. private company (private for profit), Public Body (national, regional and local; incl. EGTCs), Research Institution incl. University, Small and medium-sized enterprise (SME)|
To be eligible for funding, applicants must be established in one of the following countries:
Applications may be submitted by one or more legal entities, which may be established in a Member State, Associated Country or, in exceptional cases and if provided for in the specific call conditions, in another third country.
Any legal entity, regardless of its place of establishment, including legal entities from non-associated third countries or international organisations (including international European research organisations) is eligible to participate (whether it is eligible for funding or not), provided that the conditions laid down in the Horizon Europe Regulation have been met, along with any other conditions laid down in the specific call topic.
A ‘legal entity’ means any natural or legal person created and recognised as such under national law, EU law or international law, which has legal personality and which may, acting in its own name, exercise rights and be subject to obligations, or an entity without legal personality.
Administration & Governance, Institutional Capacity & Cooperation,
Arts & Culture, Cultural Heritage, Tourism,
Digitalisation, Digital Society, ICT,
Equal Rights, Human Rights, People with Disabilities, Social Inclusion
|Relevance for EU Macro-Region||EUSAIR - EU Strategy for the Adriatic and Ionian Region, EUSALP - EU Strategy for the Alpine Space, EUSBSR - EU Strategy for the Baltic Sea Region, EUSDR - EU Strategy for the Danube Region|
|UN Sustainable Development Goals (UN-SDGs)|
All proposals must be submitted electronically via the Funders & Tenders Portal electronic submission system (accessible via the topic page in the Search Funding & Tenders section). Paper submissions are NOT possible.
Proposals must be complete and contain all parts and mandatory annexes and supporting documents, e.g. plan for the exploitation and dissemination of the results including communication activities, etc.
The application form will have two parts:
Annexes and supporting documents will be directly available in the submission system and must be uploaded as PDF files (or other formats allowed by the system).
The limit for a full application (Part B) is 33 pages.
Eligible costs will take the form of a lump sum.
|Call documents|| HE-Work Programme 2023-2024, Cluster 2, Destination 2 (1090kB)
|Contact||National Contact Points for Horizon Europe |
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